@startuml
sprite $angular [48x48/16] {
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00000000004CFFFFFFFFFFFFFFFFFFFFFFFF910000000000
0000000000005EFFFFFFFFFFFFFFFFFFFFB2000000000000
000000000000007FFFFFFFFFFFFFFFFFC400000000000000
00000000000000019FFFFFFFFFFFFFE60000000000000000
000000000000000002BFFFFFFFFFF8000000000000000000
00000000000000000004DFFFFFF910000000000000000000
0000000000000000000005EFFB2000000000000000000000
000000000000000000000007400000000000000000000000
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}


!define FA5_ANGULAR(_alias) ENTITY(rectangle,black,angular,_alias,FA5 ANGULAR)
!define FA5_ANGULAR(_alias, _label) ENTITY(rectangle,black,angular,_label, _alias,FA5 ANGULAR)
!define FA5_ANGULAR(_alias, _label, _shape) ENTITY(_shape,black,angular,_label, _alias,FA5 ANGULAR)
!define FA5_ANGULAR(_alias, _label, _shape, _color) ENTITY(_shape,_color,angular,_label, _alias,FA5 ANGULAR)
skinparam folderBackgroundColor<<FA5 ANGULAR>> White
@enduml